Closed DRY411S closed 5 years ago
Even if you have as many speed beacons around the silo as you can fit, the animation time takes too long for a single silo to sustain 1K SPM.
See https://wiki.factorio.com/Rocket_silo#Maximum_throughput for more details.
This is correct. The calculator models the launch animation time, which limits the rate at which a single silo can launch rockets, regardless of how large of a speed effect you can apply. The code for this is here.
Does the 2475 in the code relate to ticks? 41 and a bit seconds?
As described on the wiki page, the launch animation takes 2475 ticks. The calculator converts this into a number of seconds with the rational 2475/60 (which gets reduced to 165/4), which equals 41.25 seconds.
As of 18.18 (not sure exactly when it changed) the launch animation takes 2420 ticks, and one silo can sustain 983 science per minute (I'm here because I wanted to report I could do better than the calculator said)
When asking the calculator to tell me what I need for all the sciences including space science at 1K per minute, it tells me I need more than 1 silo. Do I really? Can't I just put speed beacons around a single silo?