KirmesBude / bevy_trickfilm

bevy_trickfilm
Apache License 2.0
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Animation graph/state machine #38

Open KirmesBude opened 3 weeks ago

KirmesBude commented 3 weeks ago

Provide a way to define an animation graph/state machine as an asset. Probably with arbitrary events as transition conditions.

KirmesBude commented 1 week ago

Some quick research on Godots AnimationTree seems to indicate that this is not really a desireable feature for spritesheet animations. You want a state machine, but it is opiniated enough that you would want to roll your own as to need to sync the two.