Closed wilderjds closed 6 years ago
I don't know if we should import a template for rendering. I was thinking more like a file available for download on the README, so if somebody doesn't know how to use blender they have a file to easily import and render the keyboard in.
Ok, I now uploaded the scene as a gist and linked it through the readme. You can change the wording as you deem appropriate. I still think the keyboard should be centered, rescaled and rotated, so to make it easy to import in different scenes, so I'd stick with 310fe129b3743d9092788d5b8efe813d1fbcc1cd
Any issue with this or just busy these days?
No, I've just been busy, sorry. I've wanted to download it and test it out before I merge, and just haven't had a chance. Hopefully soon I'll test it.
Not a problem, take your time!
Cheers J
On Thursday, February 22, 2018 12:00:38 PM EST Kirpal Demian wrote:
No, I've just been busy, sorry. I've wanted to download it and test it out before I merge, and just haven't had a chance. Hopefully soon I'll test it.
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Finally had a chance to test it. It works great, just one bug I ran into with the LEDs, they seem to not be scaled? Picture attached:
On Wednesday, February 28, 2018 3:22:28 PM EST Kirpal Demian wrote:
Finally had a chance to test it. It works great, just one bug I ran into with the LEDs, they seem to not be scaled? Picture attached:
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Correct! I forgot about the leds. Will patch as soon as I manage.
Best Jacopo
Great! I'll merge it whenever you have the chance to update.
I added the leds to the empty so that they get scaled
On Wednesday, February 28, 2018 3:27:13 PM EST Kirpal Demian wrote:
Great! I'll merge it whenever you have the chance to update.
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Done; please have a look J
Add a template .blend file ready for importing with very basic lighting and backdrop.
The imported keyboard must be centered and rescaled to reasonable size for the lights to be working somewhat correctly; this is implemented in the first commit