Open Grinjr opened 3 hours ago
Ah, perhaps it is because I had liltoon 1.7.3 installed and not 1.8.3. I reinstalled the newer version via UPM rather than manual install and the error is fixed now. Maybe something worth mentioning in the troubleshooting section if other users have the same issue.
I'm going to re-open this because I will work on specifying correct version range.
However it is questionable, because the type lilToon.liltextureUtils
should have contained since release 1.3: https://github.com/lilxyzw/lilToon/commit/13eea41c4a4b97cc432c16943cd9a9bb4889bb78#diff-f48427cf7064e648aef5d69c20b6a440a0dfb536df5aa49ed2b006a308ea72ceR185
I was able to reproduce this by following these steps:
I noticed, however, that refreshing the project, if I use UPM to install liltoon rather than using the unitypackage, I no longer have any issues. My guess is maybe something related to scope? The unitypackage installs liltoon to Assets, whereas the UPM installed it into Packages. That being said, maybe listing liltoon as a required dependency would be a good idea as well.
Could you send the reproduction project to me? I couldn't reproduce by those steps... 🤔
I am having an issue installing this tool to try it out
Library\PackageCache\io.github.kisaragieffective.resonite-import-helper@194833ba4b\Editor\Transform\Environment\LilToon\LilToonHandler.cs(173,37): error CS0246: The type or namespace name 'lilTextureUtils' could not be found (are you missing a using directive or an assembly reference?)
I tried installing this in a new project and was also having the same issue. I thought it to be a dependency issue, and installed lilTextureUtil, but that didn't fix it either.