Movement tracker currently always uses ground speed, regardless of whether an actor is elevated or not. It's probably a good bet to assume that an actor is flying when they possess some form of elevation, so attempt to use their fly speed and fall back to ground speed if no fly speed is given
Movement tracker currently always uses ground speed, regardless of whether an actor is elevated or not. It's probably a good bet to assume that an actor is flying when they possess some form of elevation, so attempt to use their fly speed and fall back to ground speed if no fly speed is given