KitWallace / FO

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Object visualisation #23

Open KitWallace opened 2 years ago

KitWallace commented 2 years ago

This may not be so difficult -

  1. generate the interpolated layers before gcode production (? inner/outer walls)
  2. project the points of the total path (now with the z heights) (would this be too big? bu the gcode is bigger!) onto a viewing plane with their z distances
  3. convert to svg with decreasing blackness of stroke with increased z-distance Quite a lot of computation to do every frame - 1-2-3 for change in design , 2-3 for change in viewpoint