KitaenSilva / OSFOP-Project-Repo

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Auto-load flub! #61

Open KitaenSilva opened 7 years ago

KitaenSilva commented 7 years ago

The auto-loader works... more or less.

It does not load the newest save, though.

It loads only the save in the first slot, regardless of saves in other spots.

This is fine for actual release, but until we have our debug save/load item, this doesn't help much with testing.

ShadowJonathan commented 7 years ago

should I reverse the effect? have the autoloader only work with the key item instead of without?

KitaenSilva commented 7 years ago

Nah, the script does exactly what it should. o vo

What we should do instead, is try to get our debug save item set up in-game.

Basically a non-consumable item provided automatically at game start or by a special interaction, which when used, opens a special window for choosing [SAVE] or [LOAD].

And then removing the [SAVE] command from the main menu.

Darkrune-Wakeflame commented 7 years ago

In my own tests, it seems that if you don't have a save in slot 1, it'll instead reload your latest save. I'll be doing a bit more extensive testing of this for the moment.

Addendum: After attempting to reload from a shutdown, I ended up with this error error detected

Further testing is telling me I made a major error. Selecting "To title" just fades out, and then right back in on where you were before, with no regards to your save data.

ShadowJonathan commented 7 years ago

weird, that shouldn't happen