Closed Mistbind closed 1 year ago
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For more information, see the CONTRIBUTING guide....
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It should be a solid object that moves with the head
On every variant the ears pop in and out of the helmet
Make golderado helmet a head element without the underlying edition of ears or make it so big it doesn't matter like 777s hat
Example model: https://breeding.vercel.app/dex/0xdb734bcedf06143c85bde40e670ba80d6ad01e19/852
Remove or put in fix position the ears under the helmet so they stop poking through
Fixed
Prerequisites
Issue tracker is ONLY used for reporting bugs. Use stackoverflow for supporting issues.
For more information, see the CONTRIBUTING guide....
Features:
Please note by far the quickest way to get a new feature is to file a Pull Request.
We will consider your request but it may be closed if it's something we're not actively planning to work on.
Bug reports: golderado helmet
Expected Behavior
It should be a solid object that moves with the head
Current Behavior
On every variant the ears pop in and out of the helmet
Possible Solution
Make golderado helmet a head element without the underlying edition of ears or make it so big it doesn't matter like 777s hat
Steps to Reproduce
Context (Environment)
Detailed Description
Example model: https://breeding.vercel.app/dex/0xdb734bcedf06143c85bde40e670ba80d6ad01e19/852
Remove or put in fix position the ears under the helmet so they stop poking through
Possible Implementation