Closed Stadler76 closed 6 years ago
Argh.
Ok, after some debugging I've found out, that PlayerBenoitPregnancy happens immediatly:
knockUp(type, incubationDuration): 18, 250
knockUpForce(type, incubationDuration): 18, 250
knockUpForce(type, incubationDuration): 18, 250
3/13/2018 20:45:14.250 [DEBUG] classes.Scenes.PregnancyProgression Updating pregnancy for mother 25, father 18 by using class [object PlayerBenoitPregnancy]
knockUpForce(type, incubationDuration): 0, 0
knockUpForce(type, incubationDuration): 0, 0
I have checked the following before submitting this issue:
Overview
The event, where you lay Benoit(e)'s eggs at night doesn't happen anymore. In addition the egg pregnancy updates don't show up anymore. It just happens silently. Plus: The amount of eggs laid is doubled.
Game version
Probably caused by PR #1263
Expected behaviour
fertility / 10
eggs rounded down.Actual behaviour
How often can this be reproduced?
Always
Steps to reproduce the issue