Closed Happyfrozenfire closed 1 year ago
I will look into it, thanks.
I will bring the fix soon.
Great news! A fix has been released. Please use version 1.4.0_1 of Dramatic Doors for Fabric and discontinue using old versions.
Hey! I have the same issue but on Forge, is there a fix for this on Forge? I can send the log files and details if you want.
We're already using the latest version for Forge 1.19.2
I will bring the fix over to Forge shortly!
The fix has been implemented as of version 2.1.9 of Dramatic Doors for Forge. The fix will also be backported to 1.18.2.
The fix has been backported to 1.18.2 on Forge. Issue is now closed.
Gist: https://gist.github.com/Happyfrozenfire/af1e9fe92f3084a8a9ef37121ec53261
Minecraft Version: 1.19.2 Fabric Version: 0.4.10 DramaticDoors Version: 1.3.3
When a Zombie checks a tall door to break it on Hard difficulty, the server crashes. The following line is contained in all four console logs:
at net.minecraft.class_1343.handler$beh000$injectIsDoorOpen(class_1343.java:531) ~[server-intermediary.jar:?]
To Reproduce
Expected behavior The zombie should begin breaking the door. Instead, the zombie causes a server crash.