Open RisingDusk opened 3 years ago
Might be related to #131.
@RisingDusk Can't reproduce with just Trainworks (and mod loader) installed. Anything else that might be different from vanilla?
Only other difference is that I have the Runtime Unity Editor 2.2.1 plugin installed, but that doesn't actually do any patching. Furthermore, the crash goes away if I disable Trainworks and comes back if I reenable it. If it appears to help, the context for the crash is here:
2020-12-12T16:54:55 51 VERBOSE [LoadingScreen] Task done: LoadClassSelectionAssets [FullScreen] 0.8s 2020-12-12T16:54:55 51 VERBOSE [Gameplay] Showing screen ClassSelection 2020-12-12T16:54:55 51 VERBOSE [LoadingScreen] Normal Task added: LoadScreen [FullScreen] [ClassSelection] [show] 2020-12-12T16:54:55 51 VERBOSE [LoadingScreen] Normal Task starting: LoadScreen [FullScreen] [ClassSelection] [show] 2020-12-12T16:54:55 51 VERBOSE [Gameplay] Hiding screen MainMenu 2020-12-12T16:54:55 72 VERBOSE [LoadingScreen] Task done: LoadScreen [FullScreen] [ClassSelection] [show] 0.4s 2020-12-12T16:54:55 72 VERBOSE [AssetLoading] LoadingScreen: Loading time 1.2s 2020-12-12T16:54:55 72 VERBOSE [Gameflow] Entered Clan Select 2020-12-12T16:54:55 72 VERBOSE [Gameplay] Running RelicState.Setup for Ascension25SeraphHealth 2020-12-12T16:54:55 72 ERROR [Engine] [Signal] Trapped listener exception: System.IndexOutOfRangeException: Index was outside the bounds of the array.
Crash Signature:
Seems to happen without any other mod installed.