Closed lf94 closed 4 months ago
It's been decided, we are removing the grid.
The jumpiness of the grid can be avoided by just running the gridlines off the ends of the viewer in every direction. Zooming in and out could reveal finer and finer minor grid lines within each square so that the coarseness of the grid is always appropriate for whatever scale you're working in
(my gif isn't very smooth. The squares-within-a-square should probably also gain or lose transparency as you zoom in/away)
This would also make it a lot easier to distinguish up from down if the user has spun the camera around a lot
The scale indicator could live in the bottom right corner of the screen with the units indicator, rather than move around with the grid
Sorry if you're still seeing the grid the intent was to be off by default :)
he likes the grid :)
Ah ok, grid is back on :)
This involves 2 engine changes and 1 modeling-app change:
We need engine to do the new drawing logic
We need engine to report scale changes as some event
We need modeling-app to use these events to display the current scale
I'll open the issues when I get around to it, I may even try to do it myself
actually it turns out he just wanted something on empty scene, I pointed him to https://github.com/KittyCAD/modeling-app/issues/2880 @nicboone8 let us know if you'd still even use the grid with that, if not, we can close :)
Oh much easier then
yea, disabling the primary grid makes sense to me in that case. The sketch grid is still pretty useful
We need to remove the grid I think, and re-evaluate how it's used. Right now it is too confusing.