Open xut-d opened 2 years ago
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IIRC PBR is only implemented for WebGPU at this time, so those settings won't work for WebGL yet.
Thank you for your answer, it is very helpful to me! and i have one more question:
I'm not 100% sure. Your code matches the example for that section. What version of vtk.js are you using?
Hello, I would like to ask you a few questions: vtk.js for pbr cases(https://kitware.github.io/vtk-js/examples/PBR.html) , why can't display the effect of the environment map? No matter how you change the parameters, the following is the picture:
[expected outcome picture]: Code inside setUseEnvironmentTextureAsBackground = true, but there is no effect, the normal vector map, diffuse map are not effective, do you know why? thank you for your prompt reply!
vtk.js version: "283.3", Browsers: 117.0.5855.0 (正式版本) canary (64 位) (cohort: Clang-64) OS: Windows 10 专业版