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Kizby
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FactorioReplay
Inspect, modify, and generate replay files for Factorio
MIT License
11
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5
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Port to Factorio 1.1.60+
#21
Bleb1k
opened
2 years ago
3
frame codes out of date
#20
atripp601
opened
4 years ago
0
factorio 0.17.58 replay.dat format is not supported
#19
StarryWisdom
opened
5 years ago
0
Add asynchronous progress indicator and LoadSavedBlueprints frame
#18
Kizby
closed
5 years ago
0
Prevent a type error on inventoryContext=5
#17
Kizby
closed
6 years ago
0
out of index for inventory
#16
doodoori2
closed
5 years ago
11
Anti's run doesn't load
#15
Kizby
opened
6 years ago
0
Add train frames; fix unhandled byte parsing; reset error
#14
Kizby
closed
6 years ago
0
Add some utility functions to Player
#13
Kizby
closed
6 years ago
0
Replay framework
#12
Kizby
closed
6 years ago
0
Add zip parsing
#11
Kizby
closed
6 years ago
0
Remove need for explicit player numbers in AddPlayer
#10
Kizby
closed
6 years ago
0
Add Travis CI support and real tests
#9
Kizby
closed
6 years ago
0
Disabled spell check (red squigly lines) on the replay div.
#8
Tristyn
closed
6 years ago
3
Make ConnectionInfo? read until terminating byte sequence; make starry's replay round-trip and see all the frames we know about
#7
Kizby
closed
6 years ago
0
Issue 5 - fix playerNumber parsing for ConnectionInfo? frame and make tryFindHeartbeat more robust
#6
Kizby
closed
6 years ago
0
Bad parse of ConnectionInfo? frame
#5
Kizby
closed
6 years ago
3
Parse and generate zip files directly
#4
Kizby
closed
6 years ago
1
ES6 Modules, Names for ids, Undocument level-init.dat parsing
#3
Kizby
closed
6 years ago
1
Give it some style
#2
zerovolts
closed
6 years ago
1
Check out ES6
#1
zerovolts
closed
6 years ago
3