Klonan / factory-floor

FactoryFloor scenario for Factorio
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Lots of random desyncs #5

Closed jahands closed 6 years ago

jahands commented 6 years ago

A few things that cause desyncs:

Most desyncs seem to happen to players other than the first one that joined (myself when I created the save in SP before moving it to a server).

World used

Factory-Floor.zip

Server logs

factorio-current.log factorio-previous.log

Desync reports

I created these by logging in as player 0 (the first player to join this scenario) and a new player. The new player is always the one to desync, not player 0.

jahands commented 6 years ago

Sometimes it seems like we're doing nothing and it desyncs

jahands commented 6 years ago

Placing a centrifuge desyncs other players

jahands commented 6 years ago

I have a feeling something weird may be going on because I loaded the scenario via the mod portal, created the map locally in single player, and then uploaded it to the server....maybe?

jahands commented 6 years ago

Running /c game.player.force.reset_recipes() seems to have fixed some stuff related to spawning (buying) things

Klonan commented 6 years ago

I think your map has become corrupted somehow, I cannot reproduce any of the issues, and nobody else has reported any desyncs at all