Closed GoogleCodeExporter closed 8 years ago
That is the beginning of the rogue code for unhiding and using Throne of Heroes
its not quite finished.
Original comment by Gatean...@gmail.com
on 28 Sep 2012 at 7:04
I think what Gat is trying to do, is unhide before using throne. I'm guessing
he's wanting something like this,
|------------------------------------------------------------|
|- Uses 'Lessons of the Devoted', on all bots who are able. -|
|------------------------------------------------------------|
#event Lessons "<#*#> Lessons"
SUB event_Lessons
/if (${Debug}) /echo |- EVENT_Lessons ==>
/if (!${Me.AltAbilityReady[Lessons of the Devoted]}) {
/docommand ${ChatToggle} Lessons of the Devoted is not ready.
} else {
/if (${Me.Class.ShortName.Equal[BRD]} && ${MelodyStatus} || ${Twist.Twisting}) {
/squelch /twist stop
/declare overrideTwist bool outer TRUE
} else /if (${Me.Class.ShortName.Equal[ROG]}) {
/doability Hide
}
/call e3_Cast ${Me.ID} "Lessons of the Devoted" alt
/if (${overrideTwist}) /timed 50 /squelch /twist start
}
/if (${Debug}) /echo <== EVENT_Lessons -|
/RETURN
I'll commit a fix with my next update, if it hasn't been done by someone else
yet.
Original comment by iKillpeq@gmail.com
on 29 Sep 2012 at 9:39
Also, all the events to use vet AAs follow the same format. The idea behind
the /timed was to engage MQ2Twist on a bard, after casting a spell. I used
/timed since you don't actually get a casting bar on a bard's screen. This way
you don't have to use a straight /delay 200. Whatever changes you make to the
Thrones event should be updated in subsequent events.
Original comment by iKillpeq@gmail.com
on 29 Sep 2012 at 9:44
I understand the reason to use /timed. I was just pointing out that it was used
incorrectly in that snippet that was added.
Original comment by sorvani
on 29 Sep 2012 at 11:27
Original comment by sorvani
on 30 Sep 2012 at 12:06
Original comment by Gatean...@gmail.com
on 5 Oct 2012 at 11:53
Original issue reported on code.google.com by
sorvani
on 28 Sep 2012 at 3:56