Klumpat / e3-macro-builds

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low level heals - I keep getting an error message #49

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. My cleric heals the first fight fine. 2nd fight the cleric stops and I 
receive an Error message
2.
3.

What is the expected output? What do you see instead?
expected - my cleric heals
What I see? 
see attached

What version of the product are you using? On what operating system?
latest (downloaded today)on windows 8

Please provide any additional information below.

only change I have made from a sample cleric (from an earlier version) is tanks 
name, and replaced Holy Light with Greater Healing (as cleric is only in low 
30's)

Original issue reported on code.google.com by rapathur...@gmail.com on 6 Nov 2013 at 10:23

Attachments:

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
Further Info:
After playing around with it a bit more last night I noticed that the macro 
does not stop at the end of the first fight but rather at the pull of the 
second. I'll include the ini from my cleric and the change I did in the 
e3_heals.inc (merely added GHeal=Greater Healing to the cleric spell list.
I'm pretty sure it's my screw up as I know nothing about programming these 
macro's, but any help is appreciated.

Original comment by rapathur...@gmail.com on 6 Nov 2013 at 8:34

Attachments:

GoogleCodeExporter commented 8 years ago
./sigh - wrong file - the e3_Heals.inc was not the one I edited - rather it was 
Spell Aliases  I added the line "Gheal=Greater Healing" under the [Cleric] 
listing just above "CHeal-Complete Heal"
Sorry for the error.

Original comment by rapathur...@gmail.com on 6 Nov 2013 at 8:37

GoogleCodeExporter commented 8 years ago
I've been messing around with this bug a bit, and I think I have it worked out. 
 I'm still not exactly sure what's causing it, because I haven't been able to 
recreate.  I've looked into the issue, as much as possible, and I'm fairly 
confident it's fixed.  Going to close this for now, but if you have issues let 
me know.

Original comment by iKillpeq@gmail.com on 26 Nov 2013 at 5:00