Doesn't affect functionality just an error that pops up only when the controller isnt present
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
BetterEmote.SelectionWheel.OnEnable () (at <ff7f62859509453283ef715911864db8>:0)
UnityEngine.GameObject:SetActive(GameObject, Boolean)
BetterEmote.EmotePatch:onEmoteKeyWheelStarted(CallbackContext)
UnityEngine.InputSystem.LowLevel.<>c__DisplayClass7_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*)
UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate(NativeInputUpdateType, IntPtr)
Doesn't affect functionality just an error that pops up only when the controller isnt present