Kneelawk / WiredRedstone

Adds redstone wires and stuff
https://modrinth.com/mod/wiredredstone
MIT License
14 stars 7 forks source link

1.19 server crash #10

Closed PTOM76 closed 2 years ago

PTOM76 commented 2 years ago

Log: https://pastebin.com/JaC3Vdaa

it could fix by adding "@Environment(EnvType.CLIENT)" to loadClient() of CoreMinecraftNetUtil of LibNetworkStack.

PTOM76 commented 2 years ago

Oh, maybe I should have submitted to LibNetworkStack's issue. Excuse me.

Kneelawk commented 2 years ago

I always forget to test something. Ha ha

Kneelawk commented 2 years ago

I'm trying to get this working, but I'm running into brutal registry-sync errors.

Kneelawk commented 2 years ago

Ok, turns out you need Polymer on 1.19 for fixing registry-sync issues in QSL.

Kneelawk commented 2 years ago

Ok, your suggestion seems to have fixed the LNS issue and I have tested Wired Redstone working on a dedicated client and server setup. I'll hopefully have a release of Wired Redstone that incorporates the LNS fix out shortly.

Kneelawk commented 2 years ago

I'll have the release out as soon as CurseForge fixes its outage.

I should probably look into separating my publishing scripts so if one site fails, I can still publish to the others.

Kneelawk commented 2 years ago

I'm re-opening this as I don't know when I'll get a chance to publish this.

PTOM76 commented 2 years ago

thank you very much!

Kneelawk commented 2 years ago

This is fixed in release v0.4.2+1.19.

Modrinth: https://modrinth.com/mod/wiredredstone/version/0.4.2%2B1.19 CurseForge: https://www.curseforge.com/minecraft/mc-mods/wired-redstone/files/3869549