Open hamstar0 opened 4 years ago
it seems that
Elements Awoken 1.3.11
is not compatible with newest TES
Quote: Jasper of the Dawn 17:21 As of now TES(0.1.4.85) doesnt work with Elements Awoken(1.3.11). As soon as your game loades your character gets stuck and cant move. Sprites and Music from other Mods also cease to work
SandBag 17:23 it's a change in Elements Awoken as it just updated
pt., 14 lut 2020 o 11:28 hamstar notifications@github.com napisał(a):
tModLoader version: 0.11.6.2 Mods: - - AlchemistNPC Lite 1.7.1 Auto Trash 0.4.2 Boss Checklist 1.0.13 Boss Cursor 1.4.1 Calamity Mod (No Calamity Music) 1.4.3.1 Cheat Sheet 0.6.4 Athos's Class Overhaul 0.5.3 Elements Awoken 1.3.11 ExperienceAndClasses 1.3.13 Extensible Inventory 1.5.2 FastExtractinator 1.0 Beyond The Forgotten Ages 0.4.2.1 Mod Helpers 5.4.3 HERO's Mod 0.3.3 Lan's No More Banners 0.2 Anti-Grief Building-Locker 0.1.0.14 Even More Modifiers 0.1.2.3 Luiafk 1.0.0.130 Magic Storage 0.4.3.5 Max Stack Plus Extra 1.1.0.4 Modified Menu 0.1.1.29 OmniSwing 3.0 Recipe Browser 0.8.4.1 Reduced Grinding 5.7 Spirit Mod 1.3.5.4 TES Experience System 0.1.4.93 Thorium Mod 1.6.1.4 Audio4TES 0.1.0.6 Upgrade Equipment 1.0.3 VeinMiner 1.3.1 world tiles flag library 0.1.8.11 - - Name Male Has Demon Heart Difficulty mode Life Mana Defense 1 False True 0 610 of 550 (500) 70 of 20 0
Player 1's (0) equipment: Head Body Legs Accessory 1 Accessory 2 Accessory 3 Accessory 4 Accessory 5 Molten Helmet Molten Breastplate Molten Greaves Idol of Darkness Asterox Celestial Idol Heart of the Elements Elysian Aegis
Is day: True, Time of day/night: 47135.4, Elapsed half days: 1
World name: 1, world size: Small
World progress: Wall of Flesh killed
Items on ground: 6, Npcs active: 8
Player count: 1 (single-player)
Autopause: False
Autosave: True
Lighting mode: 0
Lighting threads: 0
Frame skip mode: 2
Is screen maximized: False
Screen resolution: 1440 900
Quality style: 2
Background on: True
Child safety: False
Game zoom: 1
UI zoom: 1
FrameworkVersion.Framework: NetFramework
FrameworkVersion.Version: 4.8
Recent error logs:
... at Terraria.Program.LaunchGame_() in tModLoader\Terraria\Program.cs:line 300 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 273 at Terraria.FNALaunch.Main(String[] args) in tModLoader\Terraria\FNALaunch.cs:line 30
[04:24:13] [22/INFO] [worldtilesflags]: Enabled Save Delayer [04:24:13] [22/INFO] [worldtilesflags]: Reseting Save Stopwatch (Disabling) ... [04:24:13] [22/INFO] [worldtilesflags]: Reseting Save Stopwatch... Done. [04:25:13] [22/INFO] [worldtilesflags]: Reseting Save Stopwatch (Disabling) ... [04:25:13] [22/INFO] [worldtilesflags]: Reseting Save Stopwatch... Done. [04:26:13] [22/INFO] [worldtilesflags]: Reseting Save Stopwatch (Disabling) ... [04:26:13] [22/INFO] [worldtilesflags]: Reseting Save Stopwatch... Done. [04:27:13] [22/INFO] [worldtilesflags]: Reseting Save Stopwatch (Disabling) ... [04:27:13] [22/INFO] [worldtilesflags]: Reseting Save Stopwatch... Done. [04:28:13] [22/INFO] [worldtilesflags]: Reseting Save Stopwatch (Disabling) ... [04:28:13] [22/INFO] [worldtilesflags]: Reseting Save Stopwatch... Done.
After testing each and every one of my mods one by one I've found that it's the new update to the mod 0.1.4.93 that makes any character stuck and doesn't matter what I do or try but enemies treat my characer as if they are still there but cannot deal damage and I can still move my character and open invintory and general menus, I also use TES Thorium and harder mode but I turned them off and off testing each time to make sure if was specifically this mod that was causing issues
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tModLoader version: 0.11.6.2
AlchemistNPC Lite 1.7.1
Auto Trash 0.4.2
Boss Checklist 1.0.13
Boss Cursor 1.4.1
Calamity Mod (No Calamity Music) 1.4.3.1
Cheat Sheet 0.6.4
Athos's Class Overhaul 0.5.3
Elements Awoken 1.3.11
ExperienceAndClasses 1.3.13
Extensible Inventory 1.5.2
FastExtractinator 1.0
Beyond The Forgotten Ages 0.4.2.1
Mod Helpers 5.4.3
HERO's Mod 0.3.3
Lan's No More Banners 0.2
Anti-Grief Building-Locker 0.1.0.14
Even More Modifiers 0.1.2.3
Luiafk 1.0.0.130
Magic Storage 0.4.3.5
Max Stack Plus Extra 1.1.0.4
Modified Menu 0.1.1.29
OmniSwing 3.0
Recipe Browser 0.8.4.1
Reduced Grinding 5.7
Spirit Mod 1.3.5.4
TES Experience System 0.1.4.93
Thorium Mod 1.6.1.4
Audio4TES 0.1.0.6
Upgrade Equipment 1.0.3
VeinMiner 1.3.1
world tiles flag library 0.1.8.11
Player 1's (0) equipment:
Is day: True, Time of day/night: 47135.4, Elapsed half days: 1
World name: 1, world size: Small
World progress: Wall of Flesh killed
Items on ground: 6, Npcs active: 8
Player count: 1 (single-player)
Autopause: False
Autosave: True
Lighting mode: 0
Lighting threads: 0
Frame skip mode: 2
Is screen maximized: False
Screen resolution: 1440 900
Quality style: 2
Background on: True
Child safety: False
Game zoom: 1
UI zoom: 1
FrameworkVersion.Framework: NetFramework
FrameworkVersion.Version: 4.8
Recent error logs:
After testing each and every one of my mods one by one I've found that it's the new update to the mod 0.1.4.93 that makes any character stuck and doesn't matter what I do or try but enemies treat my characer as if they are still there but cannot deal damage and I can still move my character and open invintory and general menus, I also use TES Thorium and harder mode but I turned them off and off testing each time to make sure if was specifically this mod that was causing issues