Knightro63 / flutter_angle

Flutters Almost Native Graphics Layer Engine.
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Crash when trying to run example on Windows 11, RTX 2070 Super #2

Closed obiwanzenobi closed 4 months ago

obiwanzenobi commented 5 months ago

When trying to run example on win11, RTX 2070 Super PC. I'm getting following error and the app closes.

EGL version in native plugin1.5
Google Inc.
ANGLE (NVIDIA GeForce RTX 2070 SUPER Direct3D11 vs_5_0 ps_5_0)
OpenGL ES 3.0.0 (ANGLE 2.1.14811 git hash: a29ef6129501)
flutter: {context: 1244436036544, dummySurface: 1244730973664, eglConfigId: 6}
flutter: EGL version: 1.5
Created a new texture 640x320openGL ID1
flutter: {textureId: 1244430807760, rbo: 1, metalAsGLTexture: 0}
flutter: 0
flutter: ---------------
flutter: Debug message 1280  Specified unit must be in [GL_TEXTURE0, GL_TEXTURE0 + GL_MAX_COMBINED_IMAGE_UNITS)
flutter: Source: API
flutter: Type: Error
flutter: Severity: high
flutter: 

INFO: GL error: HIGH: Specified unit must be in [GL_TEXTURE0, GL_TEXTURE0 + GL_MAX_COMBINED_IMAGE_UNITS)
Created a new texture flutter: {textureId: 1244430807440, rbo: 3, metalAsGLTexture: 0}
640x320openGL ID3
flutter: 1280
flutter: ---------------
flutter: Debug message 1280  Specified unit must be in [GL_TEXTURE0, GL_TEXTURE0 + GL_MAX_COMBINED_IMAGE_UNITS)
flutter: Source: API
flutter: Type: Error
flutter: Severity: high
flutter: 
Knightro63 commented 4 months ago

Hi @obiwanzenobi,

I have looked into the issue and I believe I have solved it. I will update the repo after I find the memory leak.

Sorry for not getting back to you sooner.

Knightro63 commented 4 months ago

Hi @obiwanzenobi,

I believe the issue has been resolved.

obiwanzenobi commented 4 months ago

Yes, we can close that one. Thanks a lot!