KnuckleCracker / CW4-bug-tracker

The gathering point for bugs and supporting information, or suggestions about additional features.
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[4RPL] ADA text editor slightly broke #458

Closed Regallion closed 1 year ago

Regallion commented 3 years ago

I was copy-pasting some stuff when this happened.

image

The text in question is "Alarm2". Map file: CriticalMass.zip

knucracker commented 3 years ago

That's a bug in the textmeshpro text editor control included with unity... I've seen it myself. My hope is they will eventually fix it. The only workaround I have is to copy all of the text out, delete the contents and then paste it back. Sometime I have to do it in batches (break up what I paste back).

If I move to unity 2019 (a large 'if') there's some chance this might be affected (a small 'some').

knucracker commented 3 years ago

I've updated to unity 2019 and also updated TextMeshPro to the latest version (2.1.3). On the test map it does not make a difference in the editor when loading the mission save. However, there's some chance it might not occur again from scratch (when typing in a new text editor). Not sure, just a chance. Either way I can't do too much more about it at this time.