KoBeWi / Metroidvania-System

General-purpose framework for creating metroidvania games in Godot.
https://godotengine.org/asset-library/asset/2301
MIT License
1.09k stars 53 forks source link

MetSys.get_current_coords() not working as expected #47

Open Darmanarnar opened 7 months ago

Darmanarnar commented 7 months ago

image

I have a cell with a scene assigned at ( 0 , 0 , 0) using MetSys.get_current_coords() in the room prints: image

all my other rooms are made with the map builder and dont have this issue, I have tried validating and reloading the map data.

Darmanarnar commented 7 months ago

I did some more testing it seems to only happen when loading the map for the first time, after exiting and entering the room again it prints normally.

KoBeWi commented 7 months ago

I can't reproduce it 🤔 Maybe you are resetting state at wrong time or something. Any chance you could attach some minimal project with this bug?

Also what version are you using? Try downloading the newest ZIP from GitHub, there were some fixes that aren't in the AssetLib yet (make sure to backup your project first).