Closed zshoals closed 4 years ago
I can not reproduce that. Do you do any Kinc things before calling kinc_init?
Aha, it happens with Kha applications!
I don't believe so. I should have specified already (my bad honestly), but this happens during the compilation of a Kha project. I have not made any adjustments to Kinc or anything directly.
Lol, timing :).
Sorry for not specifying that earlier, my bad.
Null problemo.
This appears to have been introduced with this commit: https://github.com/Kode/Kinc/commit/7a8365b9836a3f1c69a166b898f0d558f92bf096
The build target was a full build for Windows D3D11, if that's relevant.
Reverting to a commit before this point causes everything to work as expected.