Closed posxposy closed 2 years ago
Can't reproduce that. What shader is it that it's trying to parse?
I'm not sure how to check the name of the shader, because today it's crashing in a bit different place:
So, looks like it coming from ImageShaderPainter
That is a different issue which I fixed last night, not related to shaders at all.
Ah, did not see your latest commit. Looks like it works now 👍🏻 Not sure why it was crashing on a shaders stage yesterday. Probably, some kind of computers magic.
Thank you, sir!
Describe the bug App crashing on d3d11 target when trying to render an image. Tested on Windows 11 and Windows 10 machines. But runs fine with OpenGL renderer.
To Reproduce Just load an image and try to draw it:
Expected behavior The app should not crash.
Screenshots Exception when running in debug mode via VS2019:![image](https://user-images.githubusercontent.com/4466595/136466215-2db0ec7c-630b-49bd-82d8-5e12c74b0e9c.png)
Execution Environment:
Build time: 0m 10s Starting Kinc