Kode / Kinc

Modern low level game library and hardware abstraction.
http://kinc.tech
zlib License
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TextureFormat RGBA32 isn't working with compute. #855

Closed e2002e closed 6 months ago

e2002e commented 7 months ago

Describe the bug RGBA32 images that are passed through compute shader are rendered black while an RGBA64 image will have data.

To Reproduce Compile and run the sample https://github.com/e2002e/ComputeShader

Expected behavior The window should display some patterns from the compute shader.

Execution Environment: Ubuntu 23 OpenGL Kinc branch main

RobDangerous commented 7 months ago

Priority is automatically lowered when you don't use the issue template by the way.