Open FoxB-x opened 2 years ago
Screen resolution will determine the size of all art assets being used in the game. The screen may scale up and down, but there should be a universal pixel size for the most part.
Should also construct a "standard unit" pixel measurement tool similar to the "head proportion" technique artists use.
Screen resolution will determine the size of all art assets being used in the game. The screen may scale up and down, but there should be a universal pixel size for the most part.