Open okurz opened 10 years ago
Is it actually possible to include something like the mentioned script as part of an addon? As a first step, including the script solution by jonimake with a simple cross in the HUD would make me happy :-) A nicer, more realistic HUD is secondary.
Both that you linked are no longer supported, latest still supported fork is eRazeri's: https://github.com/RealityGaming/CCIP I played around with it, it works very nicely and the debug graphics are superb. MIT license as well, so AGM is free to take it and add it, though you know, contacting eRazeri would be a nice gesture.
I've also added compatibility PBO for Chairborne's Harrier, but it hasn't been merged yet.
Sounds good. So can you say how it is planned to proceed on this? Should I write a message to eRazeri, will you integrate the feature, can I help, e.g. with testing?
I can't say anything, it's up to @KoffeinFlummi and other AGM devs if they want to include it. ;)
AV-8B Harrier II has been merged in upstream repository, see https://github.com/RealityGaming/CCIP/commit/aeef8d0b11ca9aa89fcbfd83d46fb6b86b9c37e6 thanks to @jonpas
A CCIP (http://en.wikipedia.org/wiki/Constantly_computed_impact_point) mode is found in modern jets avionics. It has been added to ArmA2: ACE which was IMHO Nou's version (https://www.youtube.com/watch?v=YI6ZCjd8kkA). Some early implementations for ArmA3 by other people exist that might be usable (https://github.com/jonimake/arma-ccip, http://www.armaholic.com/page.php?id=25954 , MIT license), maybe alternative (http://forums.bistudio.com/showthread.php?173890-CCIP-Script-for-ArmA-3-is-ready!). Mainly, I guess, this would involve two major topics: generic HUD improvement working for all/many aircraft and the calculation.