KoffeinFlummi / AGM

Authentic Gameplay Modification for A3 | THIS PROJECT IS NO LONGER BEING WORKED ON. ALL ISSUES AND PULL REQUESTS WILL BE IGNORED.
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climbing down #2202

Open kripto202 opened 9 years ago

kripto202 commented 9 years ago

After seeing LAxemann's climb update, is it possible to have the same function? Can use the same animation as jumping out the hemmit. This function should be automatic when moving towards a ledge.

kripto202 commented 9 years ago

here is the post http://www.armaholic.com/page.php?id=25997

BryanBoru commented 9 years ago

Will not auto-ledge dropping lead to a number of rooftop and high area falls? I think a "drop down" key would be a smarter move, we can use the same key binding as climb if need be. On Mar 30, 2015 12:40 PM, "kripto202" notifications@github.com wrote:

here is the post http://www.armaholic.com/page.php?id=25997

— Reply to this email directly or view it on GitHub https://github.com/KoffeinFlummi/AGM/issues/2202#issuecomment-87744875.

kripto202 commented 9 years ago

Will not auto-ledge dropping lead to a number of rooftop and high area falls?

Can be configured where it determines if it's possible to survive the fall. Say if you are on the second floor, the system wouldn't kick in compared to something about head height.