Open ashulyak opened 10 months ago
You are right, it's a bug, thanks for pointing this out. Will release new version soon with a bugfix.
I think I have a similar problem. I have a recorder per WebSocket connection in a setup, and I can't seem to clean up the recorder.
recorder.shutdown() hangs forever, and if I don't call it, I get a resource leak.
Here's my code:
import asyncio
import gc
import json
import threading
from RealtimeSTT import AudioToTextRecorder
import numpy as np
from scipy.signal import resample
def decode_and_resample(
audio_data,
original_sample_rate,
target_sample_rate) -> bytes:
# Decode 16-bit PCM data to numpy array
audio_np = np.frombuffer(audio_data, dtype=np.int16)
# Calculate the number of samples after resampling
num_original_samples = len(audio_np)
num_target_samples = int(num_original_samples * target_sample_rate /
original_sample_rate)
# Resample the audio
resampled_audio = resample(audio_np, num_target_samples)
return resampled_audio.astype(np.int16).tobytes()
class RealtimeAudio:
recorder: AudioToTextRecorder
def recorder_config(self):
return {
'spinner': False,
'use_microphone': False,
'model': 'large-v2',
'language': 'en',
'silero_sensitivity': 0.4,
'webrtc_sensitivity': 2,
'post_speech_silence_duration': 0.7,
'min_length_of_recording': 0,
'min_gap_between_recordings': 0,
'enable_realtime_transcription': True,
'realtime_processing_pause': 0,
'realtime_model_type': 'tiny.en',
'on_realtime_transcription_stabilized': self.on_text,
'on_vad_detect_stop': self.on_vad_detect_stop
}
def __init__(self, output: asyncio.Queue):
self.output = output
self.recorder_active = threading.Event()
self.question = ""
self.loop = asyncio.new_event_loop()
threading.Thread(target=self.start_async_loop,
args=(self.loop,), daemon=True).start()
self.processor = threading.Thread(
target=self._text_processing_thread, daemon=True)
self.processor.start()
self.recorder_active.wait()
def on_vad_detect_stop(self):
self.question = ""
def start_async_loop(self, loop):
asyncio.set_event_loop(loop)
loop.run_forever()
def on_text(self, text):
self.send_message({"message": "detected_text"})
print(f"detected text {text}")
def shutdown(self):
self.recorder.shutdown() # hangs forever, I comment it out and get a resource leak
self.recorder_active.clear()
# self.processor.join()
# self.loop.call_soon_threadsafe(self.loop.stop)
def send_message(self, message):
asyncio.run_coroutine_threadsafe(self.output.put(message), self.loop)
def feed_chunk(self, audio_chunk: bytes):
if not self.recorder_active.is_set():
print("Attempted to run audio on shutdown audio client")
self.output.put({"message": "recorder_shutdown"})
else:
metadata_length = int.from_bytes(
audio_chunk[:4], byteorder='little')
metadata_json = audio_chunk[4:4+metadata_length].decode('utf-8')
metadata = json.loads(metadata_json)
sample_rate = metadata["sampleRate"]
chunk = audio_chunk[4+metadata_length:]
resampled_chunk = decode_and_resample(chunk, sample_rate, 16000)
self.recorder.feed_audio(resampled_chunk)
def _text_processing_thread(self):
self.recorder = AudioToTextRecorder(**self.recorder_config())
self.send_message({"message": "recorder_ready"})
self.recorder_active.set()
while self.recorder_active.is_set():
full_sentence = self.recorder.text()
if full_sentence is None or full_sentence == "":
break
print(f"full sentence: {full_sentence}")
self.question += full_sentence
In the websocket endpoint:
output = asyncio.Queue()
audio = RealtimeAudio(output)
asyncio.get_event_loop().create_task(
output_websockets(output, ws))
try:
async for chunk in ws.iter_bytes():
audio.feed_chunk(chunk)
except WebSocketDisconnect:
print("Websocket disconnected!")
audio.shutdown()
finally:
audio.shutdown()
Please try calling shutdown only once:
output = asyncio.Queue()
audio = RealtimeAudio(output)
asyncio.get_event_loop().create_task(
output_websockets(output, ws))
try:
async for chunk in ws.iter_bytes():
audio.feed_chunk(chunk)
except WebSocketDisconnect:
print("Websocket disconnected!")
finally:
audio.shutdown()
Does it still happen then?
So I actually tried this in a shell to make sure:
output = asyncio.Queue()
audio = RealtimeAudio(output)
audio.shutdown()
the last call hangs
Ok, I'll check that
@KoljaB I know this isn't directly related to this issue, but now that my code is up, would you be able to speak to the scalability of this approach? I appreciate the examples in this codebase but I am not sure how many recorder objects are intended to coexist in one Python application. Because of the separation of read and write to the recorder object and its internal state, I don't think it's possible to have fewer than one recorder object per websocket connection for the transcription-over-websocket architecture. Am I wrong?
I thought about how far I want to develop each of my projects. For both RealtimeSTT and RealtimeTTS I want to provide a comfortable and stable webserver solution that works in a browser and covers full functionality. But serving multiple users is where I draw the line, because testing this is out of my scope and I did not find a personal use case for this. So currently I decided to focus on delivering core functionality. I currently may have too many project to bring every single one to its full potential.
Found the issue. The recording worker need chunks to be feeded into. Currently otherwise it blocks in data = self.audio_queue.get(). This not perfect and I should integrate a timeout. In all my use cases currently it was kind of guaranteed that the microphone delivers chunks (or an external source does that uses feed_audio method). Will prob change that soon so that is safe to use in all cases. Currently you should be able to shutdown as soon as chunks come in, so might feed silence on shutdown if you don't want to process chunks all the time.
I thought about how far I want to develop each of my projects. For both RealtimeSTT and RealtimeTTS I want to provide a comfortable and stable webserver solution that works in a browser and covers full functionality. But serving multiple users is where I draw the line, because testing this is out of my scope and I did not find a personal use case for this. So currently I decided to focus on delivering core functionality. I currently may have too many project to bring every single one to its full potential.
I am very grateful for the solution you built! It will help me build an MVP and inspire how we scale.
@KoljaB I changed the shutdown
method to the following:
def shutdown(self):
# self.recorder_active.clear()
self.recorder.feed_audio(b'AAAAAAAAAAA')
self.recorder.shutdown()
# self.processor.join()
self.loop.call_soon_threadsafe(self.loop.stop)
And it still hangs on recorder.shutdown(). The strange thing is, when I ran the following code:
In [10]: from RealtimeSTT import AudioToTextRecorder
In [11]: a = AudioToTextRecorder(**{})
In [12]: a.feed_audio(b'AAAAAAAAAAA')
In [13]: a.shutdown()
it runs just fine. Do you have advice? I keep getting issues with resource leaks when I don't shut this down:
/opt/homebrew/Cellar/python@3.12/3.12.2_1/Frameworks/Python.framework/Versions/3.12/lib/python3.12/multiprocessing/resource_tracker.py:254: UserWarning: resource_tracker: There appear to be 124 leaked semaphore objects to clean up at shutdown
Hello, I have problem with shutdown method when using microphone =False, it always stuck on
Example code: