KonSola5 / HephaestusPlus

An addon for Hephaestus.
MIT License
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Balance request for Mythic Metals materials #8

Open SpikeJr opened 5 months ago

SpikeJr commented 5 months ago

Unbalanced materials/modifiers

From Mythic Metals (all of the following in the next section)

What changes do you recommend to materials/modifiers?

All the suggestions have in mind to be balanced around Tinket's existing stats, also trying to compensate the uniqueness stats from Mythic metals

Adamantite head

For being a tier 2 material the stats are a bit high. Since it's a common material on the underground (or at least in personal experience it has been) it could have lower stats:

Kyber head

Kyber handle

Carmot head

Durasteel head

Mythril head

(this actually is like a better version of Rose Gold in almost every aspect)

Orichalcum head

(to make the tool not just a better version of Durasteel and more reliant on the traits, more than the stats)

Orichalcum handle

Orichalcum trait

Palladium head

Palladium handle

Runite head

Stormyx head

Stormyx handle

Celestium head

Celestium handle

Hallowed head

Metallurgium head

Metallurgium handle

KonSola5 commented 5 months ago

Thanks a ton for this suggestion!

KonSola5 commented 5 months ago

Though maybe changing the Mythril trait altogether would be a better choice instead of changing stats.

Prometheum's trait is Regrowth (slow, passive durability regeneration), not Solid (based on the comment). Solid is Orichalcum's trait.

And durability reducing modifiers are multiplicative (so 50% reduction from Solid and 50% reduction from Reinforced would only provide 75% damage reduction)

KonSola5 commented 5 months ago

Regarding Adamantite: It can mine Netherite-tier blocks in Mythic Metals (though if the material is common, then the material might be overtuned) Notice that the Adamantite Pickaxe is effective against Unobtainium blocks (Netherite tier). Maybe the nerf to Adamantite should be suggested to Mythic Metals repository as well? 2024-03-09_18 25 50

SpikeJr commented 5 months ago

Edited the Prometheum suggestion part to Orichalcum (no idea what happened there)

The actual Mythril trait I personally like it because it's like a different version of Rose Gold, but since now it's a better version in almost every aspect, I'm literally changing all the rose gold parts (but the handles) to Mythril on the game. If there's a way to balance it as a way to be an alternative to Rose Gold, would be perfect. But if another trait needs to be implemented, I'm also okay with that. I would need to think what could be implemented in the material.

Didn't knew about the durability reducing modifiers, thought it stacked up. A comment on the game regarding that could be implemented on the trait page (so the players don't think it stacks)

And I'll see if I can suggest the Adamantite change on the repository. I didn't changed the world generation (is as it came from the mod download page) and I have stacks of it + the ores I didn't mine because I had more than expected