Konash / arabic-support-unity

This plugin allows you to use accurate and correct Arabic text in your game or 3D application. Supports Tashkeel and Hindu numbers. Supports C# and JavaScript. Supports 4 Persian Characters.
MIT License
220 stars 64 forks source link

Multibyte languages are erroneously judged. #30

Closed ataihei closed 5 years ago

ataihei commented 6 years ago

In multibyte languages (Japanese, Hangul, etc.), it is often LtR, but it is judged as RtL.

Expect

日本語は左から右に読む

Actual

む読に右らか左は語本日

Can I fix it?

Konash commented 6 years ago

I believe that if you add them to the ignore range then it cam be fixed. Or just do not use the plugin on them. I personally only use the plugin on Arabic text.

On Thu, Oct 18, 2018, 12:58 PM ataihei notifications@github.com wrote:

In multibyte languages (Japanese, Hangul, etc.), it is often LtR, but it is judged as RtL.

Expect

日本語は左から右に読む

Actual

む読に右らか左は語本日

Can I fix it?

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