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KonstantinKlepikov
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tinker2d
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add enemy
#10
Closed
KonstantinKlepikov
closed
1 week ago
KonstantinKlepikov
commented
3 months ago
bullet
shooter
rocket
Problems:
spawn of enemies
collisions
energy impact
speed and movement
auto target
glue of a cross to target enemy
TODO:
[x] one enemy, rocket
[x] collision
[x] energy impact
[x] speed
[x] health
[x] lazor animation
[x] damage and frequency of fire
[x] chose the target from aimnt queue
[x] check is fire range
[x] fire up and fire down for lazor
[x] displaying life count
[x]
#35
[x] consume energy when fire
[x] not first in queue
[x] ammo (mb infinite)
[x] queue of target
[x] remove enemy from queue if destroyed
[x]
rocket autoiming (mb next iteration - on this stage rocket has 0 ammo)
[x] auto-target on move
[x] spawning zone in strategic regime
[x] ~random spawn in zone~
[x] add to map
[x]
#32
[x] target markers for aiming range
[x] mark separate for each weapon
[x]
#33
[x] add range to activation
[x] cant move if hero at start point or end point
KonstantinKlepikov
commented
2 months ago
[x] enemy field in strategic mode
[x]
spawn enemy (subrandom choise)
[x] enemy in tactic mode
Problems:
TODO:
#35rocket autoiming (mb next iteration - on this stage rocket has 0 ammo)#32#33