Closed KonstantinTomashevich closed 1 year ago
With how views in BGFX work, it seems that it is impossible to implement alpha blending between views: only overlapping is possible. It should be fine for UI right now, but we should also plan to support transparent UI in the future.
Currently Celerity::Render2d works with predefined full-window viewport. We need to change that by adding viewports feature: