Open WhirligigGirl opened 6 years ago
@GregroxMun you are showing the PQS which has the wrong color, which means you need to fix that before exporting the colormap
you will still end up with a bad scaledspace texture, but at least the PQS will have the correct color
also, does the bouyancy work correctly in the oblate ocean?
I had issues with that in the past
As far as I can tell it does properly deform the scaledspace mesh to the ocean, however the color map does not paint the oceans over the terrain unless the terrain goes below 0 meters.