Closed JGRennison closed 1 week ago
In cf9c7ef, reserve_sprites(1) is called to get a sprite ID range of size 1, but this is then filled with 2 recolour sprites. This creates problems when interoperating with other GRFs.
Thanks for letting me know, I'll fix as into reserve_sprites(2) soon :)
reserve_sprites(2)
In cf9c7ef, reserve_sprites(1) is called to get a sprite ID range of size 1, but this is then filled with 2 recolour sprites. This creates problems when interoperating with other GRFs.