Add persistent variables for end-game statistics and outro and in-game too.
Save as persistent:
Common:
Starting pop -> CIV casualties
City casualties (top casualty city at the end?)
Total casualties for each side
Vehicles destroyed (subtypes?)
starting date -> length of the mission
Was peace treaty rejected or accepted (TODO: late game when aaf is losing, it offers peace treaty, option to continue but NATO support goes to 0)
K/D ratio for FIA
Prisoners/refugees rescued
Player:
Most time as commander (save to player)
Top pilot?
Score
Kills
UnarmedKills
Friendlykills
civKills
JournalistKills
deaths
healed
civHealed
Add persistent variables for end-game statistics and outro and in-game too.
Save as persistent: Common: Starting pop -> CIV casualties City casualties (top casualty city at the end?) Total casualties for each side Vehicles destroyed (subtypes?) starting date -> length of the mission Was peace treaty rejected or accepted (TODO: late game when aaf is losing, it offers peace treaty, option to continue but NATO support goes to 0) K/D ratio for FIA Prisoners/refugees rescued
Player: Most time as commander (save to player) Top pilot? Score Kills UnarmedKills Friendlykills civKills JournalistKills deaths healed civHealed