private _hasBandaging = ([_unit] call ACE_medical_fnc_getBloodLoss) == 0; in AS medicLoop throws error with new ACE medical. Make it check whether newest medical is enabled and if there's some other command
whole antistasi medical ai disabled when ace used. Atm ace seems to have it's own medical ai. Consider to check for medical AI enabled instead of aiacemed enabled for the as medicloop.
private _hasBandaging = ([_unit] call ACE_medical_fnc_getBloodLoss) == 0; in AS medicLoop throws error with new ACE medical. Make it check whether newest medical is enabled and if there's some other command