Kosinkadink / ComfyUI-Advanced-ControlNet

ControlNet scheduling and masking nodes with sliding context support
GNU General Public License v3.0
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Ability to revert interpolation direction halfway through in the LatentKeyframeInterpolationNode #27

Open peteromallet opened 1 year ago

peteromallet commented 1 year ago

In short, if revert_direction_at_midpoint is True, it makes the initial interpolation sequence half as long, and then duplicates and reverses it so it also descends or ascends back the other direction. This is very useful for me in my stuff and may be useful for others but feel free to ignore.