Kosm0-o / DraconicDestroyer

Modified Text RPG from FreeCodeCamp
https://kosm0-o.github.io/DraconicDestroyer/
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add a pause menu #17

Open Loststar3 opened 3 weeks ago

Loststar3 commented 3 weeks ago

a pause menu would be good as you can cram in a ton of helpful info. earlier i mentioned if you didn't want to put exactly everything in the tutorial you could put it in your read me. so, for the pause menu i would make it have a "stats" "help" "chapter" "credits"

for the credits and help you would need to make it command opening your read me and a new .md for credits, your help would put the tutorial but simplified excluding the lore, explain the mechanics again, and some more.

the chapter one will tell you what chapter you are on. which is basically your intermission. it will show in the text/dialogue area all the chapters (intermissions) and will highlight the one you are currently on in yellow but make the text green for the ones you completed. and make sure it updates along with everything when the game resets, i would basically make the let stuff from the beginning be grouped into a function known as start code, and whenever you make a reset option, it will call the start code function.

now that there's tons of stats being used, it would be ideal to see them pop up so you can check to see if its working or to see how you are progressing. i think an option to view your stats whenever you are in pause menu would be good. just label your strengh and the multiplier you are getting from the XP (whether you continue to use the old system or the new suggested one) your speed, and your weapons damage.