This change adds three new templates to the New Scene window, allowing users to create new levels from a template.
This intends to resolve a lot of the issues users have when adding common prefabs such as the item spawner, world map, etc from the proto level or from the project assets.
There are three templates included:
Empty
Contains only a level descriptor and player spawner, the bare minimum for a level to load.
Sandbox
Contains a world map, item spawner and configured wave spawner.
Survival
Includes three reward pedestals with animations (using the book-altar model).
All three scenes contain a complete lighting and navigation setup, with reflection and light probes. The lighting and navigation data is copied across when a user makes a new scene from any template.
This change adds three new templates to the New Scene window, allowing users to create new levels from a template.
This intends to resolve a lot of the issues users have when adding common prefabs such as the item spawner, world map, etc from the proto level or from the project assets.
There are three templates included:
All three scenes contain a complete lighting and navigation setup, with reflection and light probes. The lighting and navigation data is copied across when a user makes a new scene from any template.
Survival
Sandbox
Empty