This may help some folks bcz I'd struggle to solve a couple of problems while compiling/running the project in iOS. Please check:
Verify JDK version and update gradle home (in gradle.properties) java path as:
org.gradle.java.home=/Library/Java/JavaVirtualMachines/zulu-11.jdk/Contents/Home
and set cacheKind as:
kotlin.native.cacheKind.iosX64=none
Verify Gradle distribution URL, for me:
distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip
Verify you are at least using kotlin_version (project build.gradle):
ext.kotlin_version = "1.5.31"
Hi,
This may help some folks bcz I'd struggle to solve a couple of problems while compiling/running the project in iOS. Please check:
Verify JDK version and update gradle home (in gradle.properties) java path as: org.gradle.java.home=/Library/Java/JavaVirtualMachines/zulu-11.jdk/Contents/Home and set cacheKind as: kotlin.native.cacheKind.iosX64=none
Verify Gradle distribution URL, for me: distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip
Verify you are at least using kotlin_version (project build.gradle): ext.kotlin_version = "1.5.31"
Update shared project build.gradle to add iosSimulatorArm64 as(inside kotlin {..} block): iosSimulatorArm64("ios") { binaries { framework { baseName = "shared" } } }
Please update Thread if more changes are required in the future.