Closed DatrixTheHybridShadowWolf closed 4 days ago
I'll check. It's not intended. Vanilla material tanks should be able to be crafted in survival.
I can craft the tank in my environment.
Wood | Stone |
---|---|
I think there is a log file named fluidtank-debug.log
in log
dir. Could you find and upload the file? It has the information of loaded recipes. I attach the file in my env.
fluidtank-debug.log
Here is the debug log most recently: https://gist.github.com/DatrixTheHybridShadowWolf/6eee6b5751fd01c349041952d4a44cc0
This is the picture for the recipe for me right now:
Since you are able to craft it, then it can only mean something is causing incompatibilities with the mod. I will be testing the mods so I can figure it out.
Edit: I figured it out. It turns out Forge-ified Fabric seems to be a culprit. I will put this issue in their github page as well.
It seems the fabric API conflicts with recipe condition. I add conditions for all platforms into just one file, and the fabric API might load the condition for fabric, but fails as it runs on Forge. Other recipes, such as fluidtank:reservoir_wood
are loaded correctly as they don't use conditions.
{
"fabric:load_conditions": [
{
"condition": "fabric:tags_populated",
"registry": "minecraft:item",
"values": [
"c:gems/emerald"
]
}
],
"type": "fluidtank:crafting_grade_up",
"forge:condition": {
"type": "forge:and",
"values": [
{
"type": "forge:not",
"value": {
"type": "forge:tag_empty",
"tag": "forge:gems/emerald"
}
}
]
},
"neoforge:conditions": [
{
"type": "neoforge:not",
"value": {
"type": "neoforge:tag_empty",
"tag": "c:gems/emerald"
}
}
],
"sub_item": {
"fabric:type": "fluidtank:ignore_unknown_tag_ingredient",
"type": "fluidtank:ignore_unknown_tag_ingredient",
"values": [
{
"tag": "c:gems/emerald"
},
{
"tag": "forge:gems/emerald"
}
]
},
"tier": "EMERALD"
}
Thanks for the quick response and explaining it to me. I appreciate that.
Try v21.1.3
It now works. Thank you!
For the fluid tanks if the recipe's are not shown, shouldn't I still be able to create the fluid tanks anyway? As of right now I'm not able to create the fluid tanks unless I get the items from creative mode.
You most likely know of this already, but just thought you'd like to know anyway.