Kovak / CBL_SECRET_PROTOTYPE_RUNNING_GAME

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Update Platforms, Midground Objects, and Characters to use Atlas's #18

Closed Kovak closed 11 years ago

Kovak commented 11 years ago

Added Atlas's in for the midground objects, platforms, and characters. We should switch to using these. Might require a bit of an addition to the animation code to include a reference to the atlas to source the image files from.

sbrother commented 11 years ago

Thanks! should be pretty trivial to fix this in AnimationController and create_scaffold. I didn't write the Midground scroller so I'm not sure about how much work that is to switch, but I doubt it's too bad

On Mon, Dec 17, 2012 at 11:14 AM, Kovak notifications@github.com wrote:

Added Atlas's in for the midground objects, platforms, and characters. We should switch to using these. Might require a bit of an addition to the animation code to include a reference to the atlas to source the image files from.

— Reply to this email directly or view it on GitHubhttps://github.com/Kovak/CBL_SECRET_PROTOTYPE_RUNNING_GAME/issues/18.

sbrother commented 11 years ago

This is part of Issue #19.