Kovak / CBL_SECRET_PROTOTYPE_RUNNING_GAME

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Ground #30

Open Kovak opened 11 years ago

Kovak commented 11 years ago

The ground objects in background_objects, (testground1.png and testground2.png)

are designed to tile infinitely with each other as well as themselves, right now there are often gaps between 2 ground objects, we should remove these and make it so there is just always a seamless procession of the ground images