KozGit / DOOM-3-BFG-VR

Doom 3 BFG VR: Fully Possessed. Doom 3 BFG with native Oculus Rift/Touch or OpenVR support
GNU General Public License v3.0
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[Bug] After the Vagary cutscene (Alpha Labs: Spider Boss) I am outside the room behind a locked door. #171

Open tsr22 opened 7 years ago

tsr22 commented 7 years ago

Title pretty much sums it up :) Couldn't find this as a bug for the official version, thought maybe someone could shed some light.

tsr22 commented 7 years ago

Ended up using 'noclip' to get through the door.

KozGit commented 7 years ago

I'll check to make sure that physical movement made during a cutscene isn't added to the player position when a cutscene is completed.

tsr22 commented 7 years ago

Even without any physical movement made during the cutscene Koz, it seems to start you right from where the door is initially triggered (in our case, right outside of it) even though Doomguy clearly walks about 20 feet into the room.