KozGit / DOOM-3-BFG-VR

Doom 3 BFG VR: Fully Possessed. Doom 3 BFG with native Oculus Rift/Touch or OpenVR support
GNU General Public License v3.0
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Did we ever get that fix to not force audio to the rift headset? #290

Open Splintersm opened 5 years ago

Splintersm commented 5 years ago

I use surround sound in a room to play games and I read that the game forces the rift headset as default, I saw the dev said the next patch would have an option for that but I can't find it, can I change this or is the patch with that option out?

"Hey, sorry about this. When developing, OpenAL kept changing the default device, and I would lose audio to the rift, so I coded it to always force audio to the rift headphones. I will add an option to not force it to the rift headphones and release it with the next update. I have a couple of other fixes as well, I'll try to get them posted today, but if not, tomorrow. " Samson

I believe this is the issue im facing.

Update I figure out you can mirror the sound, but still could be a good option to add.