KozGit / DOOM-3-BFG-VR

Doom 3 BFG VR: Fully Possessed. Doom 3 BFG with native Oculus Rift/Touch or OpenVR support
GNU General Public License v3.0
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Body Mode "Arms Only/Weapons Only" removes body hitbox #363

Open Timocop opened 3 years ago

Timocop commented 3 years ago

When selecting a non-full body body mode, the players body hitbox completely disappear which makes ranged enemies unable to hit you at all. When selecting "Arms + Weapons only" only the hand hitboxes are enabled.

https://user-images.githubusercontent.com/22834512/123426683-00e13e80-d5c4-11eb-91e0-3f42e39d7f24.mp4

KozGit commented 3 years ago

I've been wondering when someone would notice this :) This is a simple fix - the issue is in the skins used to suppress the player body. I erroneously set the body to no-draw when it should be made invisible/transparent instead. I'll try to upload a quick fix sometime in the next day or so.

Timocop commented 3 years ago

I actually got used to the body being visible, its not a big issue. Sometimes its even essential to have the body visible to fix the body being stuck in the ground sometimes and wont move with your HMD anymore. Not sure why that happens really, maybe stairs, using the snap turn or the crouch-detection. A simple jump will fix this stuck issue however. I have a Video of that too if you want to see that in action 😅 I love Doom 3 in VR, its like its meant for VR.