KozGit / DOOM-3-BFG-VR

Doom 3 BFG VR: Fully Possessed. Doom 3 BFG with native Oculus Rift/Touch or OpenVR support
GNU General Public License v3.0
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Upscale hands and weapons when world scale < 1 #370

Closed AndersMalmgren closed 2 years ago

AndersMalmgren commented 2 years ago

I'm 175 cm short and the game feels OK scaled (the assets in Doom 3 are a mess scale wise) if i choose crouch to height and world scale at 0.9. But hands and weapon in hand feels too small now. How about counter scale the hands and item in hand like 1/scale and multiply the transform scales against that so if so let scale is 0.9. make hands and weapon scale by 1/0.9

KozGit commented 2 years ago

The doom marine does have small hands in D3, it is a little odd. Scaling individual parts of the player model, or just the weapons is actually a little more complex than it may originally seem, and unfortunately I don't see this being something I would implement at this point, with everything else still to work on. Thanks for the suggestion though!