Closed AndersMalmgren closed 2 years ago
The doom marine does have small hands in D3, it is a little odd. Scaling individual parts of the player model, or just the weapons is actually a little more complex than it may originally seem, and unfortunately I don't see this being something I would implement at this point, with everything else still to work on. Thanks for the suggestion though!
I'm 175 cm short and the game feels OK scaled (the assets in Doom 3 are a mess scale wise) if i choose crouch to height and world scale at 0.9. But hands and weapon in hand feels too small now. How about counter scale the hands and item in hand like 1/scale and multiply the transform scales against that so if so let scale is 0.9. make hands and weapon scale by 1/0.9