KozGit / DOOM-3-BFG-VR

Doom 3 BFG VR: Fully Possessed. Doom 3 BFG with native Oculus Rift/Touch or OpenVR support
GNU General Public License v3.0
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Raising the weapon to aim or fire automatically activates rotation #391

Open AndroFelipe opened 7 months ago

AndroFelipe commented 7 months ago

Hello. Raising the weapon to aim or fire automatically activates rotation. How do I turn this off? I want only the joystick to work for turning. I have meta quest 2 and Touch controller. The same thing happens to me as query #365 "Gyro Rotation When Lifting Hands Above Waist" This query has no answer.

Original translation: Hola. Al levantar el arma para apuntar o disparar se activa automáticamente la rotación. ¿Cómo desactivo esto? quiero que funcione únicamente el joystick para girar. tengo meta quest 2 y Touch controller. Me sucede lo mismo que la consulta#365 "Gyro Rotation When Lifting Hands Above Waist" Esta consulta no tiene respuesta.

NPi2Loup commented 7 months ago

I have never reproduced that. I suggest you rebind your inputs for rotation directly in-game.

To test: if you remove all the inputs for the rotation, does this problem persist ?

AndroFelipe commented 7 months ago

Hello I followed their instructions and the problem persists. After several tests, I notice that when I touch the touchpad of my laptop, the problem disappears. Every time I start the game I have to touch the touchpad of the laptop to make the problem disappear and after that I can play normally.

My laptop is MSI Katana GF66 11UC, Core i5-11400H @ 2.70GHz, RTX 3050, Windows 11, DirectX 12.

I look forward to your suggestions. Thank you for your attention.

Original translation:

Hola Seguí sus indicaciones y el problema persiste. Después de varias pruebas observo que al tocar el touchpad de mi laptop el problema desaparece. Cada vez que inicio el juego tengo que tocar el touchpad de la laptop para que desaparezca el problema y después de eso ya puedo jugar normalmente.

mi laptop es MSI Katana GF66 11UC, Core i5-11400H @ 2.70GHz, RTX 3050, Windows 11, DirectX 12.

Espero sus sugerencias. Gracias por su atención.